oculus-user-guide-common
π― The Case of the Oculus User Guide - Common Patterns Discovery
Case Details
Case ID: task-7c0932dd-6a6f-4991-a1b3-841f3796fa5b
Status: parked
Created: 2025-11-23T16:52:14.485Z
Updated: 2025-11-23T16:52:14.485Z
Priority: 2
Investigation Details
Case Type: investigation Urgency Level: routine
Notes
Testing Oculus API discoverability by learning common use patterns without reading code. Goals:
- Create nodes
- Append sections
- Modify prose
- Read/write data
- Validate API is intuitive from documentation alone
Will create comprehensive guide based on findings.
Investigation Timeline
2025-11-23T16:52:14.490Z - System - case_created
Case opened from CLI
Consciousness Links
Auto-Detected Keywords
investigation
This case file is automatically updated. For investigation logs, see the corresponding log channel.
π Case To-Do List
This case has an integrated to-do list system that syncs with the Oculus knowledge graph. The to-do list uses the virtual:todo-list fence which auto-detects GitHub-style checkbox markdown.
How the To-Do System Works
- Auto-Detection: Checkbox lists are automatically detected as
virtual:todo-listfences - Alice Integration: Display in Alice dashboard using
:::wonderland-todo-list slug="${current_case}" - ISA Operations: Use fence exec for add/check/update operations
- Metadata Support: Add
[assignee:name][priority:level]tags to tasks
Case To-Do Operations
- View state:
oculus fence list ${slug}thenoculus fence view ${slug} <fence-index> - Add task:
oculus fence exec ${slug} <fence-index> add "New task" - Check task:
oculus fence exec ${slug} <fence-index> check 0 - Update task:
oculus fence exec ${slug} <fence-index> update 0 "Updated content" - Reference: See virtual-fence-todo for full documentation
Current Case Tasks
- π― Solve the case
- π Document findings in investigation notes
- π Link relevant evidence and consciousness resources
- β Update case status when complete
Next Steps
Add investigation notes and evidence tags as you progress. The to-do list will evolve with your investigation. Tasks can be managed via Oculus fence operations or edited directly in the node.