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oculus-cli-terminal-velocity

🎯 The Case of the Oculus CLI Terminal Velocity

Case Details

Case ID: task-bc17ac6a-e1cf-4d32-8fd9-bb280a11fa3f Status: parked Created: 2025-11-22T04:31:51.041Z Updated: 2025-11-22T04:31:51.041Z Priority: 2

Investigation Details

Case Type: investigation Urgency Level: routine

Notes

Clean up the oculus CLI to align with wanderland-isa, reduce command count from 45+ to ~20, expose all necessary layers (modes, transpiling, cache control), and implement fence ID-based execution with output format control.

Investigation Timeline

2025-11-22T04:31:51.047Z - System - case_created

Case opened from CLI

Consciousness Links

Auto-Detected Keywords

investigation


This case file is automatically updated. For investigation logs, see the corresponding log channel.

πŸ“‹ Case To-Do List

This case has an integrated to-do list system that syncs with the Oculus knowledge graph. The to-do list uses the virtual:todo-list fence which auto-detects GitHub-style checkbox markdown.

How the To-Do System Works

  • Auto-Detection: Checkbox lists are automatically detected as virtual:todo-list fences
  • Alice Integration: Display in Alice dashboard using :::wonderland-todo-list slug="${current_case}"
  • ISA Operations: Use fence exec for add/check/update operations
  • Metadata Support: Add [assignee:name] [priority:level] tags to tasks

Case To-Do Operations

  • View state: oculus fence list ${slug} then oculus fence view ${slug} <fence-index>
  • Add task: oculus fence exec ${slug} <fence-index> add "New task"
  • Check task: oculus fence exec ${slug} <fence-index> check 0
  • Update task: oculus fence exec ${slug} <fence-index> update 0 "Updated content"
  • Reference: See virtual-fence-todo for full documentation

Current Case Tasks

  • 🎯 Solve the case
  • πŸ“ Document findings in investigation notes
  • πŸ”— Link relevant evidence and consciousness resources
  • βœ… Update case status when complete

Next Steps

Add investigation notes and evidence tags as you progress. The to-do list will evolve with your investigation. Tasks can be managed via Oculus fence operations or edited directly in the node.