lantern

oculus-caching


type: topic tags:

  • cache
  • performance
  • topic

Oculus Caching Architecture

Topic node for caching strategies and performance optimization in Oculus.

Overview

This topic covers the multi-tier caching system, shadow files, and performance optimization strategies for Oculus graph operations.

South

slots:
- cache-implementation-details
- cache-invalidation-strategies

East

slots:
- proper-cache-architecture

West

slots:
- test-cache-performance
- benchmark-cache-operations